Will you fall in love after playing for a long time bungie said that marathon actually: “Marathon (Lost Starship: Marathon / Lost Starship: Marathon)”

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“Marathon (Lost Starship: Marathon / Lost Starship: Marathon)”, a new extraction-based shooting game, has been getting a lot of buzz recently, and Bungie has personally come out to talk about the player experience. According to GameSpot reports, officials admitted that many playersAfter understanding the mechanism in depth, the more you play, the more fun you find it.. That kind of transition from being confused at the beginning to suddenly catching the rhythm is regarded by Bungie as one of the evidences of the success of the design.

Were the early levels stuck on purpose?

《Marathon》Mainly Extraction FPS, integrating PvPvE elements and resource management mechanism. For newbies, rhythm and goals are not intuitive. Bungie says this learning curve is not an accident, but a deliberate path to growth. They hope that players will gradually understand the map rhythm, resource priority and combat risks through multiple attempts and explorations. When they suddenly understand, they will naturally feel a higher level of accomplishment.

The deeper it is, the more fun it is, but the threshold is really not low.

The official statement is that the real fun is hidden in the core loop.You have to go through the initial discomfort to understand it.. Many players also shared that after understanding the risk-reward mechanism of extraction gameplay, the overall strategic depth will be greatly improved. But some people pointed out thatFor players who are accustomed to traditional fast-paced shooting, this starting threshold is indeed high. If you don’t have the patience, you may leave early.

The two factions of the community continue to clash with each other.

Community discussions showed clear differences. One group believes that Bungie’s “growth-style coolness” design does bring long-term stickiness, while the other group hopes that the official can provide clearer guidance in the early stages to reduce frustration. Bungie also responded,We will continue to optimize the novice teaching and early rhythm, hoping to achieve a balance between depth and ease of use.

Still adjusting before official release

As the official version of Marathon approaches, these discussions about learning curve and immersion have also become the focus. The official emphasized that the guidance and rhythm will be adjusted based on test feedback so that more players can survive the early stage and experience the core gameplay. Nowadays, Marathon is described as the kind of work that only gets good after getting through the early stages. Whether this design can really retain a large number of players depends on the actual performance after the official version is launched.

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