
Grand Theft Auto VI latest gameplay reveal has sparked heated discussions among players, and this time what is surprising is not how big the map is, but that it is actually running on PS5. The recently released GTA 6 Extended Look showcased extensive gameplay footage, from Vice City streets and nighttime neon to character skin, hair, clothing, and environmental details, leaving players wondering: Is this really PS5 footage, not a PC trailer?
Even NPCs Are Detailed to an Absurd Degree
One of the most discussed aspects is Rockstar attention to character and NPC details. The characters are not just finely detailed models, but also feature quite refined skin, hair, sweat, fabric textures, and performance under different lighting. Combined with neon lights on nighttime streets, vehicle lights, and the urban environment, the entire Vice City looks more like a functioning virtual city than a traditional game setting.

The Most Terrifying Thing Is Not the Graphics, But That You Can Freely Roam Around
If it were just a linear CG animation, making the graphics beautiful would not be too unreasonable. The problem is, GTA 6 is not a movie. Players will be able to freely move around this massive open world, drive, swim, boat, dive, skydive, and engage in various activities after release. Rockstar also has to handle numerous NPCs, vehicles, physics, and the urban environment simultaneously. In other words, what players are seeing is not just trailer quality, but a massive open world that lets players run wild themselves, and that is the most surprising part.

PS5 Players Start Worrying About Another Thing: Will It Run Steadily
Of course, beautiful graphics are one thing, but whether it can maintain stable performance is another. GTA 6 is currently scheduled for release on November 19, 2026, with PS5 and Xbox Series X|S as the launch platforms. As the release date approaches, besides anticipating the graphics, players are now also paying attention to the resolution, frame rate, and long-term stability on consoles. After all, if it can really maintain the visual quality shown in the current footage on PS5, then Rockstar has indeed squeezed every last drop of performance from the console hardware.