Big IP may not be accepted even if you think about it! “Palworld” official: We rejected a lot of cooperation! !

“Palworld” has actually done a lot of cross-border cooperation in recent years, including “Valheim”, “ULTRAKILL” and “Terraria”. However, John “Bucky” Buckley, who is responsible for publishing and public relations at Pocketpair, recently revealed that players may not know how many cooperation invitations the team rejected, because many projects were ultimately deemed “unsuitable for this survival game.”

The more cooperation, the better

This statement is mainly in response to recent discussions among players on the direction of cooperation in “Palworld”. Bucky said that the team has indeed received a large number of cooperation proposals, but they do not agree directly when they see well-known IPs. The cooperation content must really be able to integrate into the survival gameplay and game world of “Palworld”. In other words, just because someone knocks on the door with a big IP doesn’t mean they will definitely be able to get in. Pocketpair seems to prefer less linkage than to force content for linkage.

Players want to see a fantasy crossover, but the official first asks “Is it reasonable?”

At present, “Palworld” has entered the official version stage, and Pocketpair continues to expand the game content, but the official attitude towards cooperation is obviously more picky than players imagined. After all, if you just throw characters from other works into the game and take a group photo, players may be happy for two days, and then they will be gone. For survival games, it is more important whether the cooperative content can be truly integrated into the gameplay. Just seeing the official saying that “the number of cooperations you have rejected is more than you can imagine”, players are probably more curious now: Which IPs have been rejected by you?

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