When switching 2 opens a small window during a call, the frame rate of Capcom games does not drop but rises! Is this a design or a BUG? In short, it is so late for players to meet each other!

Recently, some users discovered after actual testing that when making a voice call on Switch 2, the system will activate a small window mode to allocate hardware resources. When a call is in progress, the game’s frame rate performance is more stable than usual! This result surprised many players!

Capcom’s games perform particularly well in this mode

According to test data, the frame rate of many Capcom works in the small window call mode of Switch 2 has not dropped, but has increased slightly. The explanation for this phenomenon in the development circle is: when the system enables call mode, the resource allocation in the background will become more refined, avoiding some of the fragmented performance waste that occurred in the normal game mode in the past.

normal mode

small window mode

This function is surprisingly useful

For players who often “play and talk at the same time”, the previous choice was often “either cut off the game or cut off the call.” The small window design of Switch 2 makes it possible to play both at the same time, and in some cases the game performance is actually better! This is indeed an outrageous but useful design for users who often need to play together.

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