
The console has always had a tacit understanding – performance can be improved, but the price should not be exaggerated. But now the line is beginning to break. According to industry analysts, the starting price of next-generation consoles, including Sony’s PS6, is likely to jump directly to the $1,000 tier. This is not a single guess, but is based on changes in the cost structure of the entire industry. From memory, supply chains, to AI demand driving up hardware costs across the board, OEMs no longer have the space to drive down prices as they once did.
The mainframe “cheap entry” advantage is disappearing.
AI grabs resources, gamers are forced to give way
The core reason for this wave of price increases is actually not much to do with the game itself, but AI.
Large data centers are eating up DRAM and hashrate resources, leading to a tightening of supply across the hardware market. Analyst Michael Pachter called directly, as long as the demand for AI continues to increase, the price of the host is unlikely to fall.
To put it more bluntly: gamers, are grabbing parts from AI companies. As a result, resources flow to whoever can afford the higher price.
The mainframe may become a luxury item, and the market structure begins to falter

As the price of the console approaches $1,000, the whole market logic changes. The advantage of the original console is that it is “cheaper than a PC and better than a mobile phone”, but this position will start to collapse as soon as the price approaches the high-end PC entry threshold.
If prices continue to go up, the number of console players is likely to decline, and the market begins to diversify to other platforms, such as PCs, mobile phones, and even cloud games.
This does not mean that the host will disappear, but it may no longer be a “mass entrance” and become a higher-end option.
The role of the host is changing
What really matters in this discussion is not whether the PS6 will sell for $1,000, but the direction of the entire gaming industry is starting to turn.
As hardware becomes more expensive, vendors will naturally look for alternatives, such as cloud gaming, subscription services, and even cross-platform publishing. Players do not necessarily need a console to enter the game world.
The host won’t disappear overnight, but its role is slowly changing.