
The new driving simulation game “Rideshare “Stimulator” (Rideshare “Stimulator” / Carpool “Stimulator”) launched by Saber Interactive and Unigine has just been released, and it has been stolen by the AI controversy. Stella Sacco, the former lead writer, recently stated that she once served as the lead writer for this game, but was replaced by ChatGPT halfway through development. She also claimed that all passenger voices in the game were generated using AI.
Saber denies it, but AI will indeed appear in the game
Saber Interactive CEO Matthew Karch subsequently denied that the company would use AI to replace any scriptwriters, and said that part of the game’s free driving mode will use AI, mainly because the game needs to generate a large amount of even nearly unlimited passenger content. In other words, AI will indeed enter the market, but whether it will be an “auxiliary tool” or a “replacement of manpower”, the current opinions of the two sides are obviously not consistent.

If AI is not labeled, the problem will be even bigger!
What’s even more embarrassing is that the current Steam page of “Rideshare “Stimulator”” does not indicate generative AI content, but Valve’s Steamworks rules require that if the game uses generative AI to produce content that players will come into contact with, such as art, sound, plot, or localization, relevant disclosures must be made. So this controversy is now not just about “whether the screenwriter has been replaced by ChatGPT”, but whether the developer has fully explained how to use AI.