
Since the reappearance of Capcom’s new science fiction game “Pragmata”, the mysterious girl Diana has quickly become the focus of discussion among players. However, the topic that has recently been sparked is not her ability in the game or her identity in the plot, but why she looks like she does now. According to the development team, Diana’s character design had a very clear goal from the beginning: to make her look like a real little girl. Unexpectedly, after this design concept was exposed, it unexpectedly caused a controversy on the Internet.
Capcom deliberately creates “real children”
In an interview, the development team talked about the creation process of Diana, saying that the team did not want her to become a common anime-style child character, but wanted to create a little girl who makes players believe that she really exists in this world. In order to achieve this goal, the development team studied the expressions, body movements and behavioral reactions of many children, hoping to incorporate children’s unique curiosity, innocence and reactions to strange things into the characters.

Therefore, whether it is Diana’s expression changes, the way she walks, or her reactions when interacting with the protagonist, they are all specially designed to present a more natural childlike quality. Because of this, many players said after the trailer was released that Diana looks more real than the child characters in many games.

The more you look like a child, the more dissatisfied you are?
However, because Diana was designed so much like a real child, some netizens began to criticize the character’s appearance. Some people think that the character design places too much emphasis on cuteness, while others question whether the presentation of such children’s characters is appropriate. However, these voices were quickly refuted by a large number of players. Many players pointed out that Diana was originally a child in the game setting, and it was quite reasonable for the development team to deliberately make her look appropriate for her age. Some people even complained that if even a little girl looking like a little girl can be controversial, it would be a bit over-interpreted.

What players care more about is the character itself
Judging from the current community response, most players are actually more concerned about Diana’s positioning and story in the game. After all, judging from the released footage, she is not just an NPC that accompanies the protagonist, but an important character closely related to combat, hacking systems, and puzzle-solving gameplay. Many believe that the real discussion is about her role in the world of Pragmata, rather than simply focusing on her appearance.

The game hasn’t been released yet, and the characters have been censored first.
The funniest thing is that Pragmata wasn’t even officially launched at the time. Players knew next to nothing about the plot or what role Diana would ultimately play, and as a result, the community had already begun discussing what she should look like. To a certain extent, this may also be the new normal in the modern gaming industry: the characters have just appeared, and the online court has already begun.