Turn “I am not a robot verification” into a game? Prove You’re Human turns the most annoying online tasks into the centerpiece of a sci-fi narrative!

Sunset Visitor received a lot of praise after launching its first game “1000xResist (1000xResist/1000xResist)” in 2024, but the studio is not coming back to do the same for the second time, but to bring a new game “Prove You’re Human (Prove You’re Human/Prove You Are Human)”. Founder Remy Siu’s attitude is clear: he hopes that players who follow their works will find that this new game is completely different from “1000xResist”, and what the team wants to do most is to flip expectations and surprise you.

You want to convince an artificial intelligence that she is not human?

“Prove You’re Human” features Santana. Her consciousness was split into two versions. One version must enter the digital space and try to convince the company’s artificial intelligence system Mesa that she is not human; while the other version (her physical body) is out in the world living the kind of life you’ve always dreamed of. The game throws a cruel question at the beginning: When this project ends, will you choose to reunite the two selves into one, or simply throw away the working self?

Not to whitewash AI, but to bring the discussion back to human feelings and contradictions

The idea of ​​the writing team is: people have various preset positions, fears and impulses about artificial intelligence; what they want to do more is to create a space where these ideas can be thrown in and collide with each other, allowing players to think about “how people respond to AI and how people respond to each other” in uncomfortable tension.

The studio emphasizes not to use AI and even writes the prohibition of use into the terms of cooperation.

In the interview, the team stated directly that the studio does not use artificial intelligence tools; and the terms of the contract also require that those who work with them are not allowed to use them. This makes “Prove You’re Human” an interesting contrast. It writes AI and identity issues into the core of the narrative, but deliberately keeps AI out of the creative process, which is tantamount to using a production stance to respond to the controversy of the subject matter itself.

The form of expression is also more “different at first glance”

The team mentioned that this time they will prefer to use live-action video (FMV). They want to clearly cut two levels at the narrative level: the virtual world is presented in real-time 3D, while the real world is handed over to real-life images, so that players can immediately visually feel that you are straddling the two realities.

Santana is played by EaeMya (ThyngGi), who not only appears in live-action but also voices the character and used her body scan as the basis for the in-game character model. Mesa is voiced by Australian artist Claire Osborn-Li. The team also hinted that there will be a returning voice actor, but deliberately did not say who it was to keep it a surprise.

It turns the matter of verifying whether you are human into a game mechanism that you must complete by yourself.

The team also admitted that they are also curious about how players will view the verification code mechanism. After all, this is one of the most annoying tasks on the Internet. Now they have turned it into an interactive core, which is equivalent to turning daily boredom into a narrative weapon: the more you hate it, the more it will sting you.

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