
Famitsu announced the latest Japanese physical sales list, and "Pokémon Pokopia" still ranked first with a clear advantage. However, Nintendo Life also pointed out that its weekly sales did slow down from last week: 114,515 units were sold last week, and 48,772 units this week. Of course, this number is still very strong, but it also reflects that the propulsion force after the explosion of popularity is returning to a more normal curve.

Switch 2 version of Mario Amazing and Mega Man Star Legend collection airdropped on the list
Among the new games this week, "Mega Man Star Force Legacy Collection (Mega Man EXE Star Meteor Legend Collection/Mega Man EXE Star Meteor Legend Collection)" sold 18,238 units in the first week of physical Switch; and "Super Mario Bros. Wonder (Super Mario Bros. Amazing/Super Mario Bros. Wonder)" Switch 2 Edition also had a starting performance of 10,158 units. As for other new Switch titles, such as "Winning Post 10 2026 (horse racing tycoon 10 2026/horse racing tycoon 10 2026)", which has about 4,747 units in the first week, it is a stable but not explosive type.

Switch 2 is still far ahead
In terms of hardware rankings, Switch 2 sales this week dropped slightly compared to last time, with about 16,000 units less, but still significantly ahead of other consoles. Nintendo Life also mentioned that Japan currently prefers the PS5 digital version, partly because there are cheaper monolingual SKUs there; in addition, after the PS5 price is raised, the hardware trend in the following weeks is also worth observing. Looking at this week, the three Switch models totaled 18,542 units, and the three PS5 models totaled 19,404 units. If Switch 2 is not included, PS5 is still slightly better, but in fact Switch 2 is still the biggest leader.

Pokopia is still enjoying the market, but we still have to wait and see if updates can keep up.
"Pokémon Pokopia" fell back this week but still won the championship, which shows that it is still the best-selling game in the Japanese market; just returning from level 110,000 to level 40,000 also means that it will rely on activities, updates or community topics to maintain the curve, rather than just relying on the initial explosion of the launch. For the long term, whether we can keep players in the game and turn freshness into a sustainable rhythm will be the real test in the next stage.
For Southeast Asian players, the practical impact of this development around so what if the sales volume is slow? isn’t it still ahead of you? “pokemon pokopia” japan’s sales drop but sti will be measured by update reliability, platform performance, and whether the next official communication delivers concrete follow-through.