
A new round of revelations about the next-generation PlayStation has once again sparked discussion among gamers. Well-known whistleblower KeplerL2 recently revealed that Sony’s next-generation console PS6 and the new handheld console under simultaneous development will be significantly upgraded in memory capacity. Although it is still in the rumor stage, the details leaked this time are quite specific, and even the memory configuration and bandwidth are clearly stated!
PS6 is rumored to be equipped with 30GB GDDR7 memory

According to the leaked content, the PS6 console may use about 30GB of GDDR7 memory. This number is obviously more exaggerated than the current console. If the news is true, it will mean that Sony intends to open another generation gap in data throughput and multi-tasking load.
Rumors indicate that Sony may use 3GB capacity GDDR7 particles in a special combination of configurations. Although the memory bus may be reduced from the traditional 256-bit to 160-bit, since a single memory can reach a speed of 32Gbps, the overall bandwidth can be increased to about 640GB/s, which is even about 11% higher than the PS5 Pro.
The new generation of handheld consoles are equipped with 24GB LPDDR5X
In addition to the console, another focus falls on the new PlayStation handheld console. It is reported that this device will be equipped with 24GB LPDDR5X memory, which is close to the high-end configuration of some Windows game consoles.
LPDDR5X is positioned more towards mobile devices, has lower power consumption and is more suitable for handheld devices. If the 24GB level is indeed adopted, in theory it will be easier to run contemporary console-level games and reduce the performance limitations caused by memory bottlenecks.
This also means that Sony may want to narrow the experience gap between handheld consoles and home consoles, rather than just “lightweight” products like in the past.
RDNA5 architecture partners with Project Amethyst
Another important point that was mentioned was architectural direction. Although there is no official confirmation, news generally points to Sony still working in depth with AMD, and the new generation of hardware may use the RDNA5 architecture.
Sony and AMD have actually publicly confirmed their cooperation on the “Project Amethyst” project, which also makes the outside world more confident that the next generation PlayStation will continue AMD’s technical route. If the news is true, it means that PS6 is likely to compete with the next generation of Xbox towards a new generation of GPU architecture.
It is still in the breaking stage and the specifications may change significantly.

It should be emphasized that this information currently comes from leaks and forum discussions, and is not officially announced by Sony. Even if the memory capacity sounds convincing, the actual final configuration may still be adjusted due to cost, cooling and marketing strategies.
However, what is certain is that memory capacity and bandwidth have become one of the core indicators for next-generation console competition. If Sony really plans to push the PS6 to the 30GB level, the hardware upgrades of this generation are likely to be even more exaggerated than when the PS4 evolved to the PS5.