Final Fantasy VII Revelation: Director Hints You’ll Need Multiple Playthroughs

Final Fantasy VII Revelation

Final Fantasy VII Revelation director Naoki Hamaguchi recently revealed that players may need to playthrough the game multiple times to experience all of its content. For players accustomed to finishing a game in one go, this news might not be great news — as the development team seems to have prepared plenty of reasons to come back and explore.

The Joy of RPGs: Playing Again and Again?

Hamaguchi pointed out that one of the joys of RPGs is embarking on the journey again, trying different approaches and exploring other side quests and choices. This also suggests that Final Fantasy VII Revelation may focus not just on the main story, but encourage players to discover content they missed during their first playthrough through different playstyles.

FF7 Rebirth gameplay

Your Time May Be Held Hostage Once Again

GamesRadar noted that this new title seems to encourage multiple playthroughs and offers more explorable content than Final Fantasy VII Rebirth. However, the currently available information hasn’t specified exactly what content requires replaying to unlock, and it’s not yet clear whether this involves different endings or major story branches.

FF7 story

For players who love exploring side content and digging into details, the multiple playthrough design may make the game more replayable. But if you just want to experience the story quickly, this arrangement might feel a bit stressful. How Final Fantasy VII Revelation will encourage players to embark on new journeys remains to be seen — we’ll have to wait for more details from the developers.

Scroll to Top