The director is full of desire to survive! “Final Fantasy VII” shouts: Don’t piss off MMO players!

The “Final Fantasy VII Remake” series and “Final Fantasy XIV” are about to usher in a large-scale collaboration, but there is actually a little-known persistence behind it. “Final Fantasy VII Revelation” director Naoki Hamaguchi revealed in a recent interview that one of the things he cares about most when working with the “Final Fantasy XIV” team is that it must not affect the update schedule of the MMO, because for online games, any delay may have a great impact on players.

Linkage can be changed, but updates cannot be delayed!

Hamaguchi said that “Final Fantasy XIV” has a fixed and rigorous Patch update rhythm, so when designing this “Final Fantasy VII” linkage content, he always reminded the team not to delay the “FF14” update because the FF7 team put forward too many modification suggestions.

He revealed that the FF7 team is mainly responsible for providing world view, plot direction and character settings, while the actual development work is still performed by the “Final Fantasy XIV” team. The purpose is to smoothly integrate the linkage content into the game while maintaining the original update plan.

Players praised: This is true respect!

After the news was exposed, it also triggered discussions among many “Final Fantasy XIV” players. Many people believe that the most important thing for an MMO is stable updates. If the patch is delayed due to cross-work cooperation, it will affect the operation rhythm of the entire game. Some players also said with a smile: “We can’t delay the update, because this linkage itself is the update content.” They believe that Hamaguchi is willing to cooperate with the MMO development rhythm instead of asking the other party to accommodate the FF7 team, which shows a good cooperation between the two teams.

Scroll to Top