The complaints I made back then are so popular now! The director of “Assassin’s Creed Black Flag” personally revealed the truth: Players didn’t pay at all in the first place!

Now when it comes to “Assassin’s Creed IV: Black Flag (Assassin’s Creed 4: Black Flag/Assassin’s Creed 4: Black Flag)”, many players will directly put it into the list of series masterpieces, and even consider it to be one of Ubisoft’s most successful “Assassin’s Creed” works in the past ten years. However, the director responsible for “Assassin’s Creed Black Flag Resynced” recently revealed that when “Black Flag” was first launched, players were not that keen on it at all.

Players think he looks more like a pirate who ran into the wrong cabin!

“Black Flag Resynced” director Paul Fu said that the biggest complaint of many players back then was not that the game was not fun, but that the protagonist Edward Kenway did not look like an assassin at all. After all, in the early stages of the game, he spent most of his time being a pirate, sailing ships to rob, and chasing wealth. Compared with the previous protagonists in the series who put on the assassin robe at the beginning, he is indeed quite different.

For many old players, there was even a feeling of “Is this really “Assassin’s Creed”?” After all, naval battles and pirate adventures are more impressive to everyone than stealth assassinations.

I cursed and cursed, and finally it became a series of ceilings.

However, as the plot progresses, Edward gradually grows from a pirate who just wants to get rich to a character who truly understands Assassin’s Creed, and this character creation is gradually recognized by players. Paul Fu believes that because Edward didn’t become an assassin from the beginning, his story felt more complete, and players eventually accepted this narrative method that was different from the series’ tradition.

Looking back now, this incident is actually quite ironic. “Black Flag”, which was considered “not like “Assassin’s Creed”” in the past, ended up becoming the generation that players miss the most; while those subsequent works that tried hard to prove that they were “Assassin’s Creed” may not receive the same treatment. It can only be said that when some masterpieces are just born, the players themselves have not even realized that they will become masterpieces.

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