Dark wind + high difficulty must be the soul system? “Dark Scrolls” is officially dissatisfied!

“Dark Scrolls”, a game considered a key project of Devolver Digital, has recently been delayed. According to the developer, the reason for the delay was the challenges the development team encountered while working on a title that was “not a Souls-like game.” This explanation comes as a relief to many players who are also waiting for Dark Scrolls, Silksong, and Slay the Spire 2.

What kind of game is “Dark Scrolls”?

“Dark Scrolls” is a new game produced by “Caves of Qud” developer Freehold Games and published by Devolver Digital. This work attracted a lot of attention during the preview stage, but it was also criticized by some voices as “looking a lot like a Souls-like game.” In this regard, the development team recently emphasized that “Dark Scrolls” is “not a Souls-like game.”

How developers explain reasons for delays

Devolver Digital said the delay was due to the development of Dark Scrolls needing more time to ensure quality. While they didn’t elaborate on the specific reason for the delay, the development team emphasized that it had to do with the challenges of dealing with a game that wasn’t a Souls-like game. This statement also echoes the previous discussion about “this game is not Souls-like” to some extent.

Impact on player base

For players who have been waiting for these games, the delay of “Dark Scrolls” itself is not good news. But considering that the delay is related to the handling of “non-Souls-like” content, this at least proves that the developers are willing to invest more energy in the uniqueness of this game, rather than simply following market trends.

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