
Harrier , Rockstar 。《Grand Theft Auto 3(3/3)》, Liberty City PlayStation 2 。
How did Liberty City fit into the PS2 back then?
According to this developer’s research, Rockstar made some cuts when moving Liberty City from a development environment to the final product. Specifically, the map area of the city is strictly limited because of the limitations of the PS2’s disc capacity and memory, forcing the development team to make a trade-off between visual richness and map size.

Why is this discovery important?
For veteran players and researchers of the “Grand Theft Auto” series, this discovery solves a long-standing mystery! Why is the map in “Grand Theft Auto 3” significantly smaller than the scale of the later “San Andreas”? The research results of this code decryption show that the limitations at that time did not come from insufficient development capabilities, but from the realistic pressure of hardware conditions.

The discovery received a lot of attention from the fan community
,。,「,《3》」。