Do you think it’s okay if the password is not leaked? Leakage of internal company documents is a slow death!

The hacker group ShinyHunters claims to have invaded Rockstar Games’ secure cloud servers and has a large amount of data in their hands, demanding a digital ransom be paid before April 14, otherwise the leaked content will be made public. Rockstar later issued a statement to Kotaku confirming that the company was indeed involved in a third-party data leakage incident, in which a small amount of company information with no significant impact was accessed, and emphasized that this incident did not affect its organizational operations or players.

There may be a problem with the tool chain or third-party service.

The information cited in the article pointed out that the focus of the incident fell on Snowflake-related environments; but the hackers did not necessarily break into Snowflake’s security mechanism. A more likely scenario is that an attacker obtains a seemingly legitimate access path through a vulnerability or leakage channel in a third-party data management service, and then encounters data that should not have been encountered in the first place.

Anodot is suspected of having a security incident

The current leaked theory is that attackers may use Anodot’s recently mentioned security issues as an entry point to obtain Snowflake data. The scariest thing about this attack method is that as long as it finds the weakest link in your supply chain, it can pull out the entire string of data.

Player personal data may not be available, but internal documents are more risky

Current information tends to believe that attackers may not necessarily obtain player passwords or personal information; but the attack targets are more likely to be company-level assets and documents, such as contracts, financial documents, marketing plans, etc. To gamers, this may sound like it has nothing to do with me; but to a company, the leakage of this kind of internal information is not necessarily less damaging than the leakage of personal information. It may directly affect business negotiations, cooperative relationships, and the pace of undisclosed plans.

It won’t affect players externally, but the community will still be nervous

Rockstar suffered a well-known intrusion in 2022, which resulted in the leakage of a large amount of early content for “Grand Theft Auto VI (Grand Theft Auto 6/Grand Theft Auto 6)”. Even if the official emphasized this time that the scope of impact is limited and has nothing to do with players, it is still difficult for the community not to connect the two incidents together: as long as Rockstar and leaks are involved, the first reaction of players must be “Will something new be released?”

It’s not just about who is named, but who has the brittle chain

Based on the information currently known, the main risk of the incident may lie in the internal data of the company rather than the security of player accounts; but it once again reminds the entire industry: no matter how powerful a large company is, the more third-party tools and services it relies on, the longer the supply chain will be, and the more difficult it will be to ensure that every link is equally strong. The next thing to watch is whether the official updates more details, and whether ShinyHunters’ so-called “large amount of information” is true or false.

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