The new work is really here! Klei announced that the biggest selling point of “Don’t Starve: Elsewhere” is outrageous: is it finally a jump button?

Klei Entertainment has announced Don’t Starve: Elsewhere, a new entry in the cooperative multiplayer survival series. The most eye-catching new feature this time is the jump button. For a survival game known for being difficult but fair, the lack of jumping has always been a subtle and maddening design choice; now that the series has finally made up for it after ten years, it’s no wonder that this change steals your attention at first glance.

The trailer didn’t say much, but it confirmed the return of an old friend

The first trailer released so far does not reveal a lot of details, but it has been confirmed that many old characters will return, including Wendy, Willow, Wilson, and WX-78. At the same time, some unfamiliar faces also appeared: strange guys who looked like scary plant creatures, porcupine-like creatures, and even existences that appeared to be “goat-human hybrids”, continuing the weird fairy tale + black humor flavor of the series.

The overall direction is still familiar from “Don’t Starve”

“Don’t Starve: Elsewhere” will still provide the cycle that long-time fans of the series want most: you can team up with friends or play alone, collect basic resources, build a stronghold, face seasonal and environmental pressures, and find ways to survive in new biomes. In other words, the new game is not about overthrowing “Don’t Starve” and redoing it, but adding a new environment and new system to the old skeleton so that players can learn how to live again.

Click down on the wish list and the rest will be revealed slowly

Klei should gradually reveal more content as the release date approaches; the clearest action at this stage is to add the game to the Steam wish list first. For old fans, just the three things of “new work confirmation + character return + jump button” are enough to raise expectations.

    Scroll to Top