
Instead of streaming to the cloud or connecting to a computer remotely, this time it’s running a Windows PC game directly on your phone, but also on an Android emulator. Red Magic’s Red Magic 11 Golden Saga Edition runs x86 simulations through GameHub to directly launch PC blockbusters rated Grand Theft Auto V, Cyberpunk 2077, and Red Dead Redemption 2, and the screens are really moving!
This hardware is also not an ordinary mobile phone, but the Snapdragon 8 Elite Gen 5 with 24GB LPDDR5T memory, coupled with an active cooling fan and enhanced thermal conduction design, is basically a “handheld PC-level configuration” mobile phone.
Performance data exposure: 40fps jump, some games straight up to 60fps

The test results are actually more exaggerated than many people think. “Red Dead Redemption 2” averages more than 40 fps, and the indoor scene can even rush to 60 fps. “GTA V” can maintain about 60 fps in the city. “Cyberpunk 2077” runs to 60 fps under 720p low setting + frame generation, but when the frame generation is closed, it will probably fall to 30 fps. The lighter Project Cars 2 can even stabilize above 60fps.

But the premise of these data is that almost all of them are low-resolution, low-configuration, and even partially rely on FSR frame generation to run.
Still have limits: Screen errors, compatibility issues persist

Don’t be fooled by FPS, for example, “Ghost of Tsushima” barely eats the frame to generate a bonus, and some “Resident Evil” works even have a serious rendering error such as “the wall disappears”, which means that the simulation layer is far from mature.
Then there is the power consumption problem, the whole system will be pulled to 30W ~ 40W or more, which is close to the limit for mobile phones, and the heat is not a joke. Being able to run does not mean being able to “play comfortably”.

It’s not a replacement for the PC, it’s a different evolutionary path.
This technology is unlikely to replace the PC in the short term, but its meaning is clear – the phone is powerful enough to “emulate the PC.”
It looks like black technology now, but with two or three generations of SoCs and analog layer optimization, this path is likely to become a new market for PC games without a PC.