
Quite a few“Crimson Desert (Red Blood Desert/Red Desert)”Players will receive tasks related to Karin Quarry early in the game. As soon as they enter, they will encounter pits full of bandits and an endless wave of enemies, which makes them wonder whether the game design is broken. The complaints in the community are very consistent:The number of enemies is exaggerated, and the field will explode and kill you just because you hit something. The whole area is like throwing low-level players into a high-pressure arena and forcing you to fight hard.。

Being tricked by the progress bar into taking the most painful route
In the discussion thread, some people described themselves as feeling like they had PTSD after clearing the quarry, while others even more directly said, “How on earth are you going to fight? There are so many enemies like 10 billion.” The key is ifYou only need to kill enemies to advance the mission progress. Then every time you defeat an enemy, the progress bar will only drop a little bit, which is almost equivalent to forcing you to clear out all the people in the entire camp. A rough calculation requires killing close to 200 people to complete the task.. For early players with insufficient equipment and levels, this physical sensation is of course like hell.

The focus is to demolish the mission target building!
Some players left a message suggesting a shortcut: instead of clearing hundreds of enemies, just destroy the barracks and other key buildings in the target list.Every time a structure is dismantled, the task progress will jump a lot (about one-third will be deducted at a time), the efficiency is so poor that it looks like two different solutions. Even those who had already cleared the field said that they only found out that they did not do so after checking the strategy after the game, and felt that they had suffered in vain.

This collective misunderstanding is not the fault of the players, but a problem with the game guidance.
If only one or two people don’t understand it, it’s probably a personal problem; but when the same crash posts appear repeatedly in the entire community, it means that the task prompts, goal markers, or visual guidance are probably not clear enough. soIf you encounter Karin Quarry in the early stage, don’t forcefully clear the field. Look for the target building to demolish first. It is more reasonable to fight smartly than to forcefully clear the enemy.